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TEC's character creation process is in depth and nearly every choice can affect the final product. You will be asked about your character's birthplace, history, skills and appearance in depth.

The NameEdit

First you will asked to enter your character's first then last name. Your character's first name is what everyone will instantly know you by. It is how you will be commonly refered to. As such, it must be "in character" and fit the role play environment. Your character's last name is used rarely for most player's, although a patrician's last name is always displayed, and is used with an honorific to refer to them formally.

GenderEdit

This will effect the gender of your character. Females in Iridine and throughout Midlight are treated fairly equal to males and as such can perform any of the roles available to males. This is a personal choice.

BackgroundEdit

NationalityEdit

Where you are from shapes many aspects of your character. It will change how people perceive you, and interact with you. It will provide a major starting point for your role play. Each nationality has it's own unique language, and character's always start with at least their birthplace's language and the "common" language of Midlight. Your nationality may also affect your starting attributes, skills, and traits as well. These details are listed in each section below.

City of IridineEdit

Republic of IridineEdit

CineraEdit

Attribute Mods
Agility +10

Charisma -10

Dexterity +25
Empathy -10
Judgement -10
Reasoning -20
Speed +15

Automatic Abilities
National Bonus: Blade Mastery

Additional Advantage
1) Free Skill: Knives
2) Free Talent: Nimble Feet
3) Free Talent: Steady Hands

Forbidden Skill Sets
Locksmithing
Herbalism
Spears
One-handed Crushing

Reduced SP Gain
Healing
Locksmithing
Crafting
Herbalism

ParcinesEdit

The Aestivan LeagueEdit

Known as architects and builders.

Those born in the Aestivan League receive the following attribute adjustments:

Agility -20

Dexterity +10

Empathy -20

Strength +15

Willpower +20

You will receive the following perks:
Natural Builder

You may pick one of the following:
Free Skill: Spears
Free Talent: Iron Will
Free Talent: Mule’s Back

You may not start with the following skills:
Pickpocketing

You will suffer reduced Skill Point gains in the following skills:
Pickpocketing
Knives

RemathEdit

The SafelandsEdit

GadaeneEdit

SostaeranEdit

WindwardEdit

TucheaEdit

AlteneEdit

The Altene are trained warriors from youth. The form many mercenary bands as adults.

Those born in Altene receive the following attribute adjustments:
Agility +10

Charisma -10

Dexterity +10
Empathy -30
Judgement -10
Reasoning -10
Speed +10

Strength +10

You will receive the following perks:
Skill: Altene Ways
Skill: Staves

You may pick one of the following:
1) Free Talent: Athletic
2) Free Skill: Shields
3) Free Skill: Armed Combat Maneuvers

You may not start with the following skills:
Pickpocketing
Locksmithing

You will suffer reduced Skill Point gains in the following skills:
Pickpocketing
Locksmithing
Crafting
Herbalism

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